W10D1
Starting a new kind of cycle but overall its pretty much the same as before. Now instead of planned days I am rolling dice to determine which type of carry, crawl, and bulletproof sessions will be done. I have picked 6 different moveme for each category. Im also bring back in the Super Simple Strength template which will be static and not die variability. I have no reason to coin a name for this since its all borrowed from Tim Anderson but I like the idea of calling "Hedge Knight". Since it reminds me of the life of a Hedge Knight, not knowing what the day has planned and just putting in work in different battles or tournys. (Dunk and Egg is one of my favorite GRRM books)
Layout is
10m Squat/Push, Hinge/Pull, or TGU
10m carry or crawl (dice 1-6 to determine)
10m Bulletproof (dice 1-6 to determine)
5m core ( optional)
Every 4th day is what I am calling "Special" which is a single dice to determine a long duration bulletproof session.
Today I rolled 3/3..
10m:
Db KB Front Squat 24kgs x 5
Db KB Press 20kgs x 5
10m Backwards Crawl/Drag and Carry 75lb sandbag
10m Sledge Hammer Tire Strikes 10lb hammer
5m Wt. Planks/Side Planks